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August 22, 2026

A Simple Solution for Those Extra 5 Minutes

Why Every Teacher Needs a Toolbox of 5-Minute Classroom Games

Every teacher knows those little pockets of time. You finish a lesson faster than expected. There are seven minutes until lunch. Everyone is packed up, but the buses aren't there yet.

It's not enough time to start something new, but it's WAY too much time to let 25 kids sit around waiting.

That's why I'm a big believer in having a toolbox of quick classroom games ready to go.

















The 5-Minute Toolbox

The best five-minute games require almost nothing—no copies, no supplies, and no complicated directions. Once students know the games, you can pull one out whenever you need it.

The trick is having several to choose from. Kids may love a game, but play it every time you have five extra minutes and the magic wears off pretty quickly.

Instead, build a collection. Then when you suddenly have six minutes to fill, you're not trying to invent something on the spot. You simply pick a game and go.

Five Minutes Can Do a Lot

I don't think every minute of the school day needs to be academic. Sometimes kids need to move. Sometimes they need to laugh. And sometimes you just need something that will keep everyone together and reasonably sane until it's time to head to specials.

A good five-minute game can get kids moving, listening, thinking creatively, working together, or practicing self-control—all without feeling like another lesson.

That's a pretty good return on five minutes.

Teach the Games Before You Need Them

Here's the key: don't wait until you have five awkward minutes to explain a complicated new game.

Introduce a few games ahead of time and play them together. Once students know the routines, starting one should take about 30 seconds. If you need three minutes to explain a five-minute activity, it isn't really a five-minute activity.

It also helps to have different kinds of games available. A class that has been sitting for a long time may need movement. A group that's already wound up probably needs something more structured. Having choices lets you ask, "Which game do we need right now?" instead of "What on earth am I going to do with them for the next five minutes?"

Keep Your Toolbox Simple

You don't need another elaborate classroom management system. Keep your games somewhere you can actually see and use them—on cards, on a ring, in a small container, or even on a list inside a cabinet door.

The point is to make those unexpected minutes easier, not create one more thing to manage.

Those odd little chunks of the school day aren't going away. Five minutes is enough time to reset the room, laugh together, get moving, practice a skill, or simply have a little fun before moving on.

You just need something ready.

I've collected my favorite quick activities in 5-Minute Classroom Games, designed for brain breaks, transitions, early finishers, and all those inevitable moments when you look at the clock and realize you have five minutes to fill.



Grab a game, play, and move on.

August 12, 2026

What Do I Say? Simple Teacher Language That Gets Kids to Listen

You know exactly what you want a student to do. You want him to stop interrupting. You want her to listen to the directions. You want them to quit talking while you're talking.

And then you open your mouth and say WAY too much.

I know I did.

The longer I taught, the more I realized that some of my most effective classroom management wasn't really about a system. It was about the words I used. Or, more accurately, the words I didn't use.

Here's a simple example. You've just given directions. Alec wasn't listening. You could repeat everything, remind him that he should have been listening, and tell him to get started.

Or you could say:

"Who can tell Alec what the next step is?"

Done. Alec gets the information he needs. Another student does the talking. You keep teaching.

Here's another. Lexi is talking to the kids at her table while you're giving directions. Instead of stopping everything to correct her:

"Lexi, ask your table group to tune into me."

Now Lexi isn't simply being corrected. She's responsible for helping solve the problem.

Say Less. Let Kids Do More.

The best teacher language tends to be short, calm, and hard to argue with. Whenever possible, it also puts the responsibility back where it belongs, with the student.

And how you say it matters. Say it kindly, confidently, and with a genuine smile. Calm doesn't mean cold.

The tricky part is having those words ready in the moment. A kid argues. Someone interrupts. A student refuses to get started. You've repeated the same direction three times. Suddenly you're standing there thinking:

What do I say NOW?

Experienced teachers build a mental library of language they can pull from in those moments. That's exactly what I wanted to capture.

Want to Try It?


I created a FREE two-page resource, Before You Say Another Word: 5 Simple Ways to Say Less and Lead More. It gives you five common classroom situations, what to do, and the exact words to try.

Download the FREE resource here.

And if you find yourself wishing you had language ready for more of those moments, that's why I created What Do I Say? Teacher Language for Everyday Classroom Challenges.

It takes the same idea further with 10 common classroom situations, words that work, why they work, common traps to avoid, and coaching notes to help you build your own mental library of language.

Take a look at What Do I Say? Volume 1.

Sometimes better classroom management starts with saying less.

And knowing exactly what to say.

April 1, 2026

How I Use Reader’s Theater for Fluency (Step-by-Step Classroom Routine)

Fluency practice was dragging. Kids were bored. I was bored. 

And pulling small groups all day? Yeah, not happening. 
Something needed to change. 

I needed something that:

  • didn’t feel like extra work
  • kept kids engaged
  • actually improved how they read

Using Reader's Theater to improve fluency isn't complicated. That’s the whole point.


You can try this tomorrow without changing your schedule.

I put students in groups of 4. Everyone has a role and no one is allowed to disappear. I hand out the script, assign parts and move along.

Here's the gig. We read it three times.

First read:
Choppy. Fast. Some mumbling. Some guessing. Perfect.

Second read:
Better pacing. A little confidence. You’ll hear it starting to click.

Third read:
Now they’re performing. Voices change. Timing improves. This is the part where even your reluctant readers start to care

Looks too simple? Nope. It's fluency practice without a fight.

My kiddos are:

  • tracking text because they have a job
  • listening so they don’t miss their turn
  • rereading without complaining
  • adjusting how they sound (without a lecture from me)
What Happened? 
  • Engagement went up
  • Repeated reading started happening automatically
  • My lower readers stayed in it instead of checking out

But here’s the one that matters: Kids ask to read it again. And they ask that I make a Reader's Theater Booklet for student use 'cuz they love it.

Print, hand out and go!

How to Do this Tomorrow: Don’t overthink it.

  • Groups of 4
  • Pass out a script
  • Assign roles quickly
  • Read it 2–3 times
  • Let them share if you have time

That’s it. The structure does the heavy lifting.

This is exactly what I hand my students—nothing extra, no prep.

The scripts are set up so:

  • every student has a role
  • parts are balanced
  • fluency support is built in

If fluency feels like one more thing on your plate, this is the one that actually sticks.

Same goal.
Different approach.
Way better results.

And once your kids know the routine, it pretty much runs itself.